What to do with Unity 8 now

As you’re probably aware Ubuntu 16.10 was released yesterday and brings with it the Unity 8 desktop session as a preview of what’s being worked on right now and a reflection of the current state of play.

You might have already logged in and kicked the proverbial tyres.  If not I would urge you to do so.  Please take the time to install a couple of apps as laid out here:

http://insights.ubuntu.com/2016/10/13/unity-8-preview-session-in-ubuntu-16-10-yakkety-yak/

The main driver for getting Unity 8 in to 16.10 was the chance to get it in the hands of users so we can get feedback and bug reports.  If you find something doesn’t work, please, log a bug.  We don’t monitor every forum or comments section on the web so the absolute best way to provide your feedback to people who can act on it is a bug report with clear steps on how to reproduce the issue (in the case of crashes) or an explanation of why you think a particular behaviour is wrong.  This is how you get things changed or fixed.

You can contribute to Ubuntu by simply playing with it.

Read about logging bugs in Ubuntu here: https://help.ubuntu.com/community/ReportingBugs

And when you are ready to log a bug, log it against Unity 8 here: https://bugs.launchpad.net/ubuntu/+source/unity8

 

 

 

Apache – 20 second lag before serving pages

TL;DR:  There is no such thing as a “none” directive in Apache 2.  If you’ve got “deny from none” or “allow from none” then you’re doing DNS lookups on each host that connects regardless of whether you want to or not.

 

I was experiencing a very annoying problem trying to serve static HTML pages and CGI scripts from Apache 2 recently.  The problem manifested itself like this:

  • Running the scripts on the server hosting Apache shows they ran in well under a second
  • Connecting to the Apache server from the LAN, everything was fine and ran in under a second
  • Connecting to the Apache server from the Internet, but from a machine known to my network, ran fine
  • Connecting from an AWS Lambda script, suddenly there is a 20 second or more delay before getting data back
  • Connecting from Digital Ocean, there is a 20 second delay
  • Connecting from another computer on the internet, there is a 20 second delay

What the heck is going on here?

I spent time trying to debug my CGI scripts and adding lots more logging and finally convinced myself that it was a problem with the Apache config and not something like MTUs or routing problems.

But what was causing it?  It started to feel like like a DNS related issue since the machines where it ran fine where all known to me, and so had corresponding entries in my local DNS server.  But but but… I clearly had “HostnameLookups Off” in my apache2.conf file.  When I looked at the logs again, I noticed that indeed hostnames were being looked up, even though I told it not to.

966381

Why?  Because I don’t know how to configure Apache servers properly.  At some point in time I thought this was a good idea:

Order deny, allow
Deny from none
Allow from all

But, there is no such thing as a “none” directive.  Apache interprets “none” as a host name and so has to look it up to see if it’s supposed to be blocking it or not, which causes a DNS lookup delays and hostnames to appear in your Apache logs.

Englightenment came from here: http://kb.simplywebhosting.com/idx/6/213/article/

There is also a suggestion that inline comments can do the same thing here:  https://www.drovemebatty.com/wp/entries/11